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Background[]

Each character may choose a background. A background gains your character training in one proficiency, and +1 bonus to one ability score that is 17 or lower.

Blacksmith[]

You gain training in Craft and +1 to your Strength or Constitution score.

Hermit[]

You gain training in Nature and +1 to your Intelligence or Wisdom score.

Entertainer[]

You gain training in Bluff and +1 to your Dexterity or Charisma score.

Arcane Pupil[]

You gain training in Arcana and +1 to your Intelligence or Dexterity score.

Street Urchin[]

You gain training in Streetwise and +1 to your Charisma or Dexterity score.

Tribal Hunter[]

You gain training in Nature and +1 to your Strength or Dexterity score.

Soldier[]

You gain training in Endurance and +1 to your Strength or Constitution score.

Nobility[]

You gain training in Diplomacy and +1 to your Intelligence or Charisma score.

Cloistered Acolyte[]

You gain training in Religion and +1 to your Wisdom or Intelligence score.

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